INTERACTION DESIGN PERFORMANCE
"Surrender" explores submission and domination through a physical game that asks its players to master sensations in order to win.
"Surrender" has been featured at
F.R.O.G. in Vienna, Austria (2015)
JOIN: Local Multiplayer Summit in Berlin, Germany (2015)
Playful Arts Festival in Den Bosch, Netherlands (2016)
IndieCade: Europe in Paris, France (2016)
More information here